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VARSITY SOFTBALL |
Grades
5, 6, 7 & 8 are eligible |
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- Divisions: Varsity D1 and
Varsity D2
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JUNIOR VARSITY SOFTBALL |
Grades
5 & 6 only |
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- Separate 5th / 6th grade
leagues offered.
- 6th graders may play in
5th grade league, but are not permitted to pitch.
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BASE DISTANCES |
60-65 Feet |
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PITCHING DISTANCES |
35 Feet Junior Varsity
40 Feet Varsity |
| GAMES |
7 Innings OR 1 hour & 15 minutes
(75 minutes): 5th / 6th 7 Innings OR 1 hour & 20 minutes
(80 minutes): Varsity
- In good weather, all games
are official once a full inning has completed and the time
limit has expired. If the time limit has expired, the inning
in progress will be announced as the last unless the game
ends in a tie.
- In case of a bad weather
cancellation, the game will be ruled official after the
bottom half of the 4th inning or after 3 ½ innings if the
home team is winning.
A maximum of 5 runs is allowed (regardless of the inning),
for all divisions. This rule will not apply for either of
the Varsity divisions in the Play-offs.
MERCY RULE:
15 runs after 4 innings (3 ½) 10 runs after 5 innings (4 ½).
Drop Dead Game Limit: If a game is tied after the
original time limit has expired, ONE extra inning will be
played. If the game is still tied after the completed extra
inning, the game will end in a tie.
For the playoffs, regular softball rules will apply
for extra inning situations.
Teams must have 8 players at game time to start a legal
game. If a team has less than 8 players at game time, the
non-offending team will receive a win by forfeit & play a
practice game. Should a team only have 8 players, it will
receive an automatic out each time the “vacant” spot comes
up in the batting order. A vacancy is to be placed at the
end of the line-up and announced by the umpire as such. Any
time a team can field only seven players or less, due to
absentee, departure, or injury…a forfeit will result.
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| DUGOUTS: |
Teams
will be listed as home and visitor on the schedules, with
50% allocation of each regardless of site. The home team will
have its’ choice of dugouts, except in cases where the field
is owned or rented by their opponent’s school. |
| EQUIPMENT |
- Batting Helmets must be
worn at all times by batters, base runners, & on-deck
batters.
- Metal cleats are not allowed.
Refusal to change them will result in ejection of the
player.
- Catchers MUST wear (1) Mask
with helmet, (2) Throat Guard, (3) Shin Guards, &
(4) Chest Protector
- All uniforms must have a
number on them.
- Each team is responsible
for providing 2 NEW 12” softballs for each game (4 for
a doubleheader).
- Bats must be deemed to be
official softball bats.
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| BATTING |
Junior
Varsity:
Continuous batting order. All players bat
regardless of who is fielding. The nine starters in the
field do not have to occupy the first nine positions in the
batting order. However, if a player has to leave the game
pre-maturely for any other reason other than injury,
then that spot in the order will be considered an automatic
out for the remainder of the game. Any player showing up, in
full uniform, must be placed in the lineup. Players that are
injured or ineligible should be dressed differently than
those that are eligible.
Varsity:
Traditional batting order of nine players,
consisting of those that are playing the field at the time.
Re-Entry rules are the same as used in baseball (starter can
re-enter once in same position in batting order).
Designated Hitters may be used if the team
desires. Once a designated hitter takes the field, the team
forfeits its’ ability to use a DH for the remainder of the
game. Extra Hitters (EH) are not permitted.
Bunting is legal in both JV and Varsity.
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BASE STEALING |
- No stealing is allowed
at the 5th or 6th grade levels. This includes wild
pitches & passed balls.
- Players may not leave
the base until a pitched ball has crossed home plate.
A.k.a. “Tight Bases.”
- At the Varsity level,
teams may steal & advance on wild pitches. Teams will
receive one (1) warning per game for leaving the base
too early.
- All teams should
incorporate a 15ft diameter around the mound. Once the
pitcher has secured the ball within this circle and no
runners are in the process of advancing, the umpire will
signal the play as dead, and all base runners must
return to base.
- Batters may advance on a
dropped third strikes in Varsity D1 only.
- Courtesy Runners are
encouraged to speed up play at the Varsity level. A
courtesy runner must be a player that is currently a
substitute, thus not in the batting order at the time.
The courtesy runner’s appearance does not count as their
entrance into the lineup. A courtesy runner may only be
used at the Varsity level to run for the pitcher or
catcher.
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| SLIDING:
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Sliding is required by runners in any situation involving a
tag play at a base or plate. Umpires will be instructed to
ignore a failure to slide should no advantage be gained or
collision occur. Should there be any questionable contact on
a non-sliding play, the benefit of the doubt will be given
to the fielder. |
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FIELDING: |
(Junior Varsity only) All players must play at least one
full inning in the field.
(Junior Varsity only) Outfielders must start on the
grass while playing their positions. |
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COURTESY RUNNERS: |
*Courtesy Runners are encouraged to speed up play at the
Varsity level. A courtesy runner must be a player that
is currently a substitute, thus not in the batting order at
the time. The courtesy runner’s appearance does not count as
their entrance into the lineup. A courtesy runner may only
be used at the Varsity level to run for the pitcher or
catcher. |
| PITCHING: |
- Pitchers must begin
their motion with their pivot foot touching the rubber.
The other foot must also be touching the rubber and be
within the length of the rubber. (Please see diagrams in
the NFHS Rule Book). They may “rock” their body in a
backward motion but may not step backward at any time
before the ball is released.
- "Starting pitchers may
return to pitch in JV and
Varsity games after being removed provided that they
remain in the field. They may not return in the same
inning that they are pulled."
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| INFIELD
FLY RULE: |
The
Infield Fly Rule is not in effect in either the JV or Varsity
divisions. |
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PRE-GAME RESPONSIBILITIES |
- Each team must submit a
line-up to the home plate umpire 10 minutes before game
time.
- Each team must also provide
2 new game balls per contest. These balls must be league
approved Wilson game balls.
- GAME TIME IS FORFEIT TIME.
- PRE-GAME PRAYER: to be lead
by the home team
- OFFICIAL SCOREKEEPER: to
be provided by the home team
- WINNING team calls or
e-mails results by 9:00 a.m. the next day
972-404-0375
or
dplsport@sbcglobal.net
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RAIN-OUT INFORMATION |
It is the responsibility of the
Athletic directors & head coaches to provide rainout
information for their home fields to the league office.
Please call 972-404-0375 if you have questions regarding the
status of any game. |
| DISCIPLINE |
Any coach, player, or spectator
that is ejected from the game due to poor sportsmanship will
serve a minimum one game suspension and possibly longer
pending review. |